The Math-Defendor is currently in prototype stage. The game was a part of Mobile Systems course at University of Amsterdam, held in academic year 11/12.
It's a learning game intended for smartphones for relatively short-time user sessions.
The game incorporates a classical "waves of enemies coming" concept while the learning aspect is formulated in solving mathematical expressions. Therefore, the game improves the user's arithmetical skills.
Check out the project's Google Code site: http://code.google.com/p/math-defendor/
Michal Siemionczyk (PL) : main developer
Tobias Poel (DE) : design/coding of menus, interface (GOMS, graphics), explosions(!)
Laurens Aarnoudse(NL): idea, coding, Flash-mockup, designing gameplay
Anže Sendelbah (SL): modeling models, modestly moderating